(LYNDA)_Complete Game Programming in C PLUS PLUS Course
This is (LYNDA)_Complete Game Programming in C PLUS PLUS Course, you can learn Game Programming in C PLUS PLUS. Outline of this (LYNDA)_Complete Game Programming in C PLUS PLUS Course is written below…
(LYNDA)_Complete Game Programming in C PLUS PLUS Course Online:
01._Abstraction_and_Code_Management
01-The_course_overview.
02-The_Thomas_Was_Late_game.
03-Structuring_the_Thomas_Was_Late_code.
04-Building_the_game_engine.
05-Coding_the_main_function.
02._Advanced_OOP__Inheritance_and_Polymorphism
01-Inheritance.
02-Polymorphism.
03-Abstract_classes__Virtual_and_pure_virtual_functions.
04-Building_the_PlayableCharacter_class.
05-Building_the_Thomas_and_Bob_classes.
06-Updating_the_game_engine_to_use_Thomas_and_Bob.
03._Building_Playable_Levels_and_Collision_Detection
01-Designing_some_levels.
02-Building_the_LevelManager_class.
03-Coding_the_LoadLevel_function.
04-Updating_the_engine.
05-Collision_detection.
04._Sound_Spatialization_and_HUD
01-Spatialization_and_SFML.
02-Building_the_SoundManager_class_and_adding_it_to_the_game_engine.
03-Populating_the_sound_emitters.
04-Playing_sounds.
05-The_HUD_class.
06-Using_the_HUD_class.
05._Extending_SFML_Classes,_Particle_Systems,_and_Shaders
01-The_SFML_Drawable_class.
02-Building_a_particle_system.
03-OpenGL,_shaders,_and_GLSL.
Exercice_Files
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